Donkey Kong Jr. Math

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Donkey Kong Jr. Math
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Developer(s) Nintendo
Publisher(s) Nintendo
Platform(s) NES, Virtual Console
Release date NES/Famicom:
(JP) December 12, 1983
(NA) October 18, 1985
Virtual Console:
(JP) March 27, 2007
(EUR) April 20, 2007
(NA) September 3, 2007
Genre Edutainment
Rating(s) ESRB: Kids to Adults (KA)
Mode(s) Single-player, Multi-player
Media 192-kilobit cartridge
Input NES controller, Classic controller

Donkey Kong Jr. Math is a Nintendo edutainment video game where the player must solve math problems in order to win. It is a spin-off of the popular arcade game Donkey Kong Jr., with the same title character. It was released in 1983 for the Famicom and then outside Japan for the Nintendo Entertainment System two years later. In Japan it was released nearly one month after its first counterpart Popeye no Eigo Asobi which involved Popeye and English spelling.

Donkey Kong Jr. Math Lesson, a combination of Donkey Kong Jr. and Jr. Math, was later released for the NES. The bundle allowed for two-player gameplay.

Donkey Kong, Jr. Math is one of the available NES games in the Nintendo GameCube version of Animal Crossing. It has been released on the Wii Virtual Console in Europe, Australia, Japan, and North America.

Gameplay[edit]

The game features one player and two player modes. In the one player mode, the objective is to enter math answers in order to receive points.

In the two player mode, each player applies a math operation (addition, subtraction, multiplication, or division) to the number they have to make it another number, trying to eventually reach a mutual goal number. However, signs and numbers are on the same field for each player, and they must race to reach the final number. The identity of player 2 is unknown.